Just knowing that there are 3000 or so people out their behind their keyboards that see a disconnected message just because you hit one button! I know EA tends to have a bad wrap in the industry, but I really did enjoy the 10 years that I worked there and I learned a ton about what it takes to go from a game concept to a finished product. I’ll tell ya, the first time you shut down those live servers for a patch is quite a rush. We had a blast working on expansion packs like Stygian Abyss and High Seas. About a year later, the project was moved to Mythic Entertainment in Fairfax, Virginia and I took over as lead engineer. After graduating, I came back to work full-time and in 2006, I jumped on the opportunity to head over to San Francisco to work on Ultima Online, the grandfather of MMOs. I got my start in the industry way back in 2003 when I got hired as an intern at EA to help with Madden 2004. Well, I’m co-founder and project lead for Citadel Studios. Before we dive into this massive new concept, I'd like to ask you to introduce yourself and the work you've done over the past decade. Greetings Derek! Thank you for joining us today. Today, we talk with Derek on his career in the gaming industry and what we have to look forward to in his latest title Shards Online. Shards Online offers some very unique features that place the power of creation in the player’s hands. He takes his experience working with the forefathers of MMORPG's to play his hand at the creation of a fresh innovative new concept. Derek Brinkmann, Citadel Studios Founder & CEO, has poured his life into his latest creation Shards Online which is set to revolutionize the way we look at MMORPG's.ĭerek has worked with MMORPG's for the past decade and served as the Lead Software Engineer on EA/Mythic's Ultima Online for 5 years. Once in a long while we find a trailblazer willing to risk everything to explore the road less traveled. The game is already enjoying international acclaim, especially in Russia, Poland, France and Spain.įor more information visit Shards Online: Empowering Creativity Recent updates include an alliance feature, a completely revamped item crafting system and a new map.īigpoint has introduced Shards of War to the ESL and runs weekly community tournaments. The developers are constantly working on new content to introduce even more variety to the game and increase the tactical possibilities. The intuitive WASD shooter controls encourage quick firefights and action-packed battles. Shards of War gets right down to business without a tedious lane phase-there are confrontations seconds after each match kicks off. This unique MOBA-shooter hybrid is one of the most ambitious and sophisticated titles in Bigpoint’s games portfolio. Shards of War is currently in open beta with an official release planned for the coming months. Shards of War: Current Status and Future Developments Videos und pictures from the fair, live matches, exclusive interviews and team profiles will be available on Facebook, Twitter and Instagram. Fans that can’t make it to Cologne will be able to catch all the highlights on the game’s social media channels. It’s worth stopping by, as Bigpoint will be running giveaways around the clock, with high-quality gaming hardware and in-game goodies (like skins for Sentinels) on the menu. Of course, visitors will have a chance to play a match or two as well. Meet them at Bigpoint’s booth in the entertainment area! Additionally, famous YouTube personalities and Let’s Play stars from different countries will be making appearances. Bigpoint is flying in squads from France, the Czech Republic, Russia, Italy, the USA and other countries to compete before a live audience in a double-elimination tournament with more than €10,000 in prize money at stake! The matches will be broadcast live via Twitch so fans everywhere can follow the action. Members of the press will have access to hourly game presentations in the business center while gamers can look forward to a whole slew of events in the entertainment area.Įight teams from around the world have qualified to take part in the live Battle of the Shards tournament in Cologne. Hamburg, Germany, 31 July 2015 – Bigpoint, one of the world’s leading developers and publishers of online games, has unveiled the Gamescom program for Shards of War, their action-packed MOBA-shooter hybrid.
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